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Wards

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Wards

Post by Mr_LiSa on 29/03/12, 12:37 pm

playing against the wards is almost impossible. wards cost 15 gold, the enemy buys them on early beggining of the game, and spams the base, just for killing them (just to kill, not even to reveal the enemy base) i need 50 gold (that's almost an half of SC). Discuss

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Re: Wards

Post by Siraraz on 30/03/12, 03:31 pm

That's quite a fair point. I didn't really take into account that Reveal was anti-Ward measure.
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Re: Wards

Post by Mr_LiSa on 30/03/12, 09:31 pm

or old reveal or
Mr_LiSa wrote:hm maybe add in shop "dust of appearance" , item vs lance(approximately 20 gold, 3 charges 300-400 AOE)

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Re: Wards

Post by Siraraz on 30/04/12, 11:05 am

Since the price of Reveal wasn't reducing for some odd reason, I've decided to make the gold cost a constant 30 gold. Is adding a cooldown of 240 seconds maybe good? Since it lasts for 35 seconds at the moment.

I've also decided to add your Dust of Appearance item. Contains 2 charges, 25 gold, 350 aoe.
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Re: Wards

Post by Mr_LiSa on 30/04/12, 09:14 pm

to much
3 wards - 15 gold (5 g every)
2 dust - 25 (12 g every)
Think dust must be cost 15, like wards and reveal can cost like before 5 but have small time 10 second or 8 Cool

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Re: Wards

Post by Siraraz on 02/05/12, 09:13 am

Yeah. Reveal is too long actually. How about 10 gold, lasts 7 seconds. Has cooldown of 14 seconds?
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Re: Wards

Post by Phoboa30 on 02/05/12, 03:47 pm

Siraraz wrote:Yeah. Reveal is too long actually. How about 10 gold, lasts 7 seconds. Has cooldown of 14 seconds?

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Re: Wards

Post by Mr_LiSa on 03/05/12, 07:06 pm

Siraraz wrote:Yeah. Reveal is too long actually. How about 10 gold, lasts 7 seconds. Has cooldown of 14 seconds?
ah if cost 10 gold think 10 seconds would be normal

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Re: Wards

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