[FIXED] Toss Priority Bug
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Pudge Wars :: Community :: Bugs :: Fixed Bugs
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[FIXED] Toss Priority Bug
• Change priority of projectile pickup for Toss, as follows:
1. Allied Land Mines
2. Allied Wards
3. Enemy Heroes
4. Allied Heroes
5. Enemy Land Mines
6. Enemy Wards
toss picks allied heroes first , instead of enemy...
Last edited by Mr_Bean on 02/03/12, 12:18 pm; edited 2 times in total
neseri- Junior Member
- Posts : 18
Points : 28
Join date : 2012-01-21
Re: [FIXED] Toss Priority Bug
Yeah, you're right o.o The priority I've put in the code is actually:
1. Allied Land Mines
2. Allied Heroes
3. Enemy Heroes
4. Allied Wards
5. Enemy Land Mines
6. Enemy Wards
What should be the priority be? Should I just revert to 1.24 style? Just use the closest unit?
1. Allied Land Mines
2. Allied Heroes
3. Enemy Heroes
4. Allied Wards
5. Enemy Land Mines
6. Enemy Wards
What should be the priority be? Should I just revert to 1.24 style? Just use the closest unit?
Re: [FIXED] Toss Priority Bug
My opinion:
1. Allied mines
2. Enemy heroes
3. Allied heroes
4. Allied wards
5. Enemy mines
6. Enemy wards
1. Allied mines
2. Enemy heroes
3. Allied heroes
4. Allied wards
5. Enemy mines
6. Enemy wards
Mr_Bean- Administrator
- Posts : 137
Points : 175
Join date : 2011-12-11
Age : 30
Location : South Africa
Re: [FIXED] Toss Priority Bug
well, i think it should go like this
1. Allied mines
2. Enemy heroes
3. Allied wards
4. Allied heroes
5. Enemy mines
6. Enemy wards
so lets say u have an ally next to you, fighting with an enemy
now in real life would you throw the ally or the enemy?, so the enemy hero should go before the ally, as for enemy wards and mines they have to be last since you don't see them. about ally wards and mines i dont mind changing their priority, as long as the enemy heroes are picked first . instead of the ally
1. Allied mines
2. Enemy heroes
3. Allied wards
4. Allied heroes
5. Enemy mines
6. Enemy wards
so lets say u have an ally next to you, fighting with an enemy
now in real life would you throw the ally or the enemy?, so the enemy hero should go before the ally, as for enemy wards and mines they have to be last since you don't see them. about ally wards and mines i dont mind changing their priority, as long as the enemy heroes are picked first . instead of the ally
neseri- Junior Member
- Posts : 18
Points : 28
Join date : 2012-01-21
Re: [FIXED] Toss Priority Bug
This could also work.neseri wrote:well, i think it should go like this
1. Allied mines
2. Enemy heroes
3. Allied wards
4. Allied heroes
5. Enemy mines
6. Enemy wards
Mr_Bean- Administrator
- Posts : 137
Points : 175
Join date : 2011-12-11
Age : 30
Location : South Africa
Re: [FIXED] Toss Priority Bug
I've added in your neseri's suggested priority for the next version.
Last edited by Siraraz on 28/01/12, 03:02 am; edited 2 times in total
Re: [FIXED] Toss Priority Bug
Mine or neseri's?
Mr_Bean- Administrator
- Posts : 137
Points : 175
Join date : 2011-12-11
Age : 30
Location : South Africa
Re: [FIXED] Toss Priority Bug
Locked. Reason: Bug fixed.
Mr_Bean- Administrator
- Posts : 137
Points : 175
Join date : 2011-12-11
Age : 30
Location : South Africa
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